|2012-11-10, 4:24 AM|
It allows you to create high-quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects. Skinning is the process of assigning the vertices of a mesh to an animated skeleton structure. The mesh should deform and follow the movements of the skeleton accurately, creating realistic looking movements of organic shapes.
DOWNLOAD For 3DS MAX 2014
3D-IO Bones PRO v4.61 For 3ds Max 2014.rar 11.7 MB
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